package logic.state 
{
	import logic.Game;
	/**
	 * ...
	 * @author ...
	 */
	public class Loading extends StateBase 
	{
		
		public function Loading(game:Game) 
		{
			super(game);
			game.addChild(this);
		}
		
		override public function begin():void
		{
			trace("loading...");
		}
		
		override public function end():void
		{
			trace("load finish");
		}
		
		override public function update():void
		{
			
		}
		
		override public function tick():void
		{
			
		}
	}

}